Finally it's out!
New release, entirely dedicated to Condivisione Creativa 2 [the kitchen, in less words].
Run to "free" download the e-zine!
LINK >>
September 23, 2009
August 2, 2009
Living-Room
Year: 2009
Software: Modo 401
Notes:
Just to test new Modo 401 features [fur, double environment, render curves, assets].And now, forget about it! I'm not exactly that kind of 3D illustrator... :P
July 13, 2009
The Fountain
Year:
2009Softwares:
Modo 401 - Zbrush 2 - Photoshop CS3Notes:
Sometimes I use to fish in my neverending WIPs folder and find time and desire to finish some scene. This model was built to test Modo 302 sculpting module, but I drop it after a couple of hours. But when Modo 401 came out, I gave to this scene another chance to reach the final render result.
June 29, 2009
Rustic Kitchen
Year: 2009
Softwares: Modo 302, Cinema 4D, Maya, Photoshop CS3
Notes:
Official links to the project:Screenshots:
Kitchen and detail.
Apple basket
First version for the door handle.
But the original concept was too many "artistic" for a rustic kitchen, so the first model was replaced with this "new" version.
Vegetables!
June 24, 2009
Move-brush-smooth-pinch, move-brush-smooth-pinch, move...
Two new sculpting test for my new topology. 2 or 3 edges must be edit, but at the moment my new mesh works very well.
Old friend!
Hi, fatbooooy!
Of course, Modo for base mesh and level 1 sculpting and Zbrush for refinements. 2 Hours each.
And yes, it's time to think about a denture :)
Just a little Modo render [I don't think I like Modo 302 sss... I miss misss_fast_skin...]:
This one is the new background of my temporary website [take a look, if you don't have anything to do :)]
Old friend!
Hi, fatbooooy!
Of course, Modo for base mesh and level 1 sculpting and Zbrush for refinements. 2 Hours each.
And yes, it's time to think about a denture :)
Just a little Modo render [I don't think I like Modo 302 sss... I miss misss_fast_skin...]:
This one is the new background of my temporary website [take a look, if you don't have anything to do :)]
June 20, 2009
Topology rebirth
Back to my puppets! New characters in my yard, but first of all I revisited my base meshes [some annoyance in last models]. At the moment, only the head is optimized while the body is under my tools.
Just two fast little sketches to test my new topology (I think I saved 1 million polygons too :P ). Modo and Zbrush.
Just two fast little sketches to test my new topology (I think I saved 1 million polygons too :P ). Modo and Zbrush.
March 22, 2009
Exploring new meshes...
February 18, 2009
Cucina Rustica - new models and UV crusade
A couple of new objects for the project:
a dish-rack
and a more appropriate handle
Too many screenshots for UV unwrapping, so I post just one of them:
For everything I left out: CONDIVISIONE CREATIVA 2
a dish-rack
and a more appropriate handle
Too many screenshots for UV unwrapping, so I post just one of them:
For everything I left out: CONDIVISIONE CREATIVA 2
January 16, 2009
January 14, 2009
Cucina Rustica - WIP
This is the last project I started with a few friends from PSDR evolution community. The mission is to render the next THR3aD cover, named CONDIVISIONE CREATIVA 2.
We are actually modeling a 1900 inspired italian kitchen, everyone with own tool: Modo, Maya, Cinema 4D. Rendering in Modo [by me]
This is the point:
A few screenshot from my work:
We are actually modeling a 1900 inspired italian kitchen, everyone with own tool: Modo, Maya, Cinema 4D. Rendering in Modo [by me]
This is the point:
A few screenshot from my work:
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