March 28, 2012
AR3NA - redux
More than 2 years ago I build a fast promotional image with my friends for the old THR3aD project. We made a complex scene in about 3/4 days, too fast to take care of the details.
Now it's time to finish the scene and give it the right dignity it deserves. I started by revisiting the character, a Mirmillo [a type of Gladiator during the Roman Imperial age] and his anatomy. A fast rigging can make strange things on an organic model...
So, let's start with the various roles:
Guglielmo "Larsen" Rovere - hard surfaces and environment - Cinema 4D
Francesco "XATMO" Sternativo - rigging - Maya
Me - everything else - Modo, Maya, Zbrush
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