I don't like interface when I'm modeling (as well as sculpting or painting), so I tend to put in pie menus or shortcuts everything covers the main tools needed to keep a perspective view in full screen.
Luxology gave us many precompiled pie menus with lots of useful commands and tools, I know, but I found that a personal touch in everything is always a must, in a program.
This is one of the most useful shortcut I use to be faster in modeling: Select Through command on a specific pie menu.
I need to thank Joe Angell who helped me with this on Luxology forums and teach me this powerful command: "?+".
This command queries the value and simply increments it everytime the options of the tool are "true" or "false". So in this command line "tool.flag xfrm.transform select ?+", it activates or deactivates Select Through option on move/scale/rotate tools.
Using this command on a pie menu with "selection modes" and the main "action center modes" can increments our speed in modeling.
this time I want to share one of my useful scripts: the edge welder.
Well, it's not properly a script, it's just a pie menu with two edited macros, one for each different use. If you downloaded previous 1.0 scripts, update the file from the download link.
The first code merges 2 distant edges in a middle position, no more, no less.
The second code is usefull to merge partial lines of edges (it doesn't touch adiacent unselected) or complete loops, nice to merge two specular meshes.
Unzip the file and: - put the .LXM file into your scripts folder; - load the config file in Modo; - put the pie menu into another pie menu or assign a key to recall the scripts.
To inaugurate this collection, I think is a good idea to talk about… gears!
This is a mini tutorial on how you may create a gear starting from a dedicated mesh asset. It's a 96 sides poly cylinder with beveled caps, a good start to generate a large set of gears. The theory is that 96 is divided by 2, 3, 4, 6, 8, 12, so we can extrude the needed cogs dimension/number, extremely useful if two or more gears must work together.
The first step is to download this mesh and put it into your assets folder.